TOUCH DESIGNER PRO 0.7
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complete-fixed purpose rendering and compositing - TouchDesigner FTE is limited to 1280x1280. TouchDesigner FTE Commercial has unlimited pluck.
Direct Support from Derivative staff - No play provided with TouchDesigner FTE. Pro support includes up to six hours of programmer or production specialist support in a one-year support period.
Early addition to new builds of TouchDesigner.
TouchDesigner Pro-only Operators -
because of blending motion channels: Clip Blender CHOP, seasons shearing CHOP, Clip DAT
for momentary images between Touch processes: Shared Mem In TOP, Shared Mem Out TOP. (The existing Touch Out summit and Touch In TOP deliver images between Touch processes via TCP/IP.) (also available in FTE Commercial)
for presently past transforms between Touch processes: Xform In COMP, Xform finished COMP constituting types
Privacy selectio - The Privacy option keeps your networks unattainable when you create a .toe i protrude file and pass it to someone else. When you start a .toe in Perform Mode with any Derivative performance, pressing Esc normally opens up the TouchDesigner networks for that application. But if the .toe was keep in Pro accompanying Privacy on, the networks are not clear or editable by anyone. The Privacy selectio is available in Pro only.
See also: TouchDesigner FTE
Features
2D/3D Compositing
&taurus; realtime GPU-based compositing with TOPs - replaces CPU-based compositing – GPU 10x faster
• GLSL pixel/vertex shaders - unaccustomed materials and shaders system (MATs) integrated with TOPs (bump, multi-layer, displacement, reflections, etc)
• upper verge compositing system multi-purpose - build control panels, composite output movies, prepare textures
• Floating Point pixel formats (16fpp and 32fpp)
• truly mixed 2D and 3D - apply 2D FX to a 3D render and composite with other 2D and 3D layers
• streaming and compositing high exact meaning multi-layer movies from disk in realtime
• smooth video input from multiple cameras – USB and FireWire cameras, webcams, TV tuner cards, etc
• tool-to-machine movie streams - from one TouchDesigner process to another TouchDesigner process on another computer at realtime speeds in high resolution using gigabit Ethernet(1000T)
• over 70 image operators - TrueType fonts, afford movies to QuickTime / tif / jpg, multi-contrive image blending, color correction, feedback, blurs, full RGBA
• aggregate renders and composites off-screen at any resolution and multiple realtime 3D renders in i unit session
Workflow and Productivity
• associated nodes - any OP type can be in a netting with any other OP sign - mix CHOPs with TOPs and SOPs - tighter “in-the-cincture” workflow
• Components hold a network of OPs, so you can encapsulate objects, scenes, effects, presets.
• Components allow any combination of TOPs, see chaps, SOPs, objects, materials as inputs and outputs
• palettes of components, control panels can be added to any component
• easy to share, easy to experiment - save out a Component to a .tox file beneficial against easy sharing with other users/projects
&gross mistake; DATs – Data Operators can be used to hold any text data – sensitive ascii, scripts, etc or i flat data such in the same manner with spreadsheets, csv files, etc.
• performance analysis tools - give in a high measure tuned realtime performance (moviedump, Info mince, support a character quality, and detailed Performance Monitor)
Networking and Inputs/Outputs
• OSC in/out (TouchDesigner-to-Audio apps), Touch In/Out (for TouchDesigner-to-TouchDesigner), voice In/Out (TouchDesigner-to-Custom applications)
• Video streaming over FireWire and Ethernet – re-route video in/1 uncovered of TouchDesigner over gigabit and FireWire networks – have power be possible grab multiple video inputs from networked computers running TouchMixer017 or TouchDesigner0xx
• Full MIDI support
• Improved subsist Video In – support on the side 1 in quest of multiple cameras – FireWire DV cams and USB cameras and webcams
Interface and UI
• powerful viewers on all node types - visualize your data going through TouchDesigner better
• network nodes can be sized – customize process size to view any adumbratio original/greatness of data
• interactive viewers for each node - edit your data inside a interlacement viewer
• edit multiple OP’s parameters - bear upon many operators simultaneously
• control panels - buttons can exist programmable, rollover movies, flexible panel layouts
• 3D gadgets and interface elements – use movies and motion graphics for UI gadgets
see chaps and Animation
&edict; streams let you customize input and output devices for your computer - midi, audio, cameras, etc
• channel operators (CHOPs) can handle thousands of channels at a life
• timeslicing technology keep data and video smooth level when the system is heavily taxed or intermittently loaded.
SOPs and Geometry
• 3D - polys, meshes, NURBS, beziers.
• Geometry contrive imports from FBX
• Geometry deformation - using Vertex shaders in MAT operators (on the GPU)
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